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View Full Version : Not So Bad Dream: 1:57.96 - 7/22/2007


SilverSquirrl
July 22nd, 2007, 06:19 AM
This is my first map I created for TM. I've done a few revisions to it, but the track has remained relatively unchanged. There is one "newbie mapmaker trick", and 2 "through the hole" sections to be careful of. Other then that, its moderately easy. Just don't hit any walls.

Easy First part:
The first part of the map is simple technical stuff. Just be careful of the holes, and don't fly off the track. The first major trick is the wall ride, which is best if you don't go really fast.

Long Tunnel of Rings:
This is the First major challenge of the map. but its relatively simple to master. All you have to do is line up your car in the center of the road, and floor it. Having the mod loaded really helps in finding the center of the road.
As a side note, you can have some really crazy crashes on these "Rings".

Loops:
There is a good section of loops. The challenging part of these loops is that your are going very fast. Also, there is the little "Narrow Road" pieces that force you to stay in the center. The last loop is a split loop, so just be wary of that. (aim straight and you will be fine)

Forgetting something???:
Ok, here is my "newbie map maker" showing through. I created a blind curve where if you are going to fast (from the turbos) you go flying off the road and land on the road below. You would normally think everything is fine, but you will get a nice camera change asking you if you missed something. That something would be a checkpoint that you would have gotten if you slammed on your brakes on the turbos and made a hard left.
Once you learn about it, its easy to go the right way.

Speed Bump:
At the very bottom of the road of holes, there is a bump, and then 3 pillars. The easiest (yet hardest thing to do) way to get past this is to slow down just a bit prior to hitting the bump, then aim your car at the center pillar once you clear the last hole. At this point, you will hit the bump, go a bit crazy, land, and be aimed directly at the clearing between all the pillars. Its soo hard because when you hit the bump, you immediately want to correct for your car going crazy, but if you just let it go, it will land just perfectly and you will slide past the 3rd pillar.

Ski Ball Finish:
The very ending is hiding behind another angled road of holes. The goal of driver is to aim down the center, and fly through one of the many holes, and land on the road below and glide through the finish line. This is very similar to the Chucky Cheese/Carnival classic "Ski Ball"


I would classify the hardness of this map as: Medium